
Saturday, March 5, 2011
Capstone Milestone Update
The environment is just about complete. I've fallen behind schedule trying to complete my character model, so the animating I wanted to do has been scrapped. Now I'm trying to complete the render and drop the poly count to around 15 to 20 thousand without taking away from the detail. The last steps will be the texture editing, lighting, and process book. It took me awhile, but I finally found my old website homepage, so I used that for the billboard ad. The next post will be the final render for Ulster.

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