The Guy In The Back
Tuesday, March 29, 2011
Breaks Over
Hey guys, I'm back from break and I've got a few things to say. I'm sorry, but for the time being I going to have to put the scene and character on an indefinite hold while I start working on a different project. Project Fragment will be taking up most of my time and my website, but that doesn't mean I won't be showing off some new stuff. I should be able to post some details on the project soon. I'm also sorry to say the Star Wars Game project I was looking forward to working on was canceled before it really started. Keep an eye out, never know when I'll post something.
Saturday, March 5, 2011
Capstone Milestone Update
The environment is just about complete. I've fallen behind schedule trying to complete my character model, so the animating I wanted to do has been scrapped. Now I'm trying to complete the render and drop the poly count to around 15 to 20 thousand without taking away from the detail. The last steps will be the texture editing, lighting, and process book. It took me awhile, but I finally found my old website homepage, so I used that for the billboard ad. The next post will be the final render for Ulster.

Friday, February 25, 2011
Capstone Milestone Update
I've decided to stick with the the hero point perspective I originally posted. I started texture the environment and messing with the animation sets. I also added a fog effect to simulate height for the ground. Some of the building now have reflection. My thanks goes out to texturemate.com for all the patterns, textures, and photoshop brushes available.

Wednesday, February 16, 2011
Capstone Milestone Update
The monorail train is done and along with the billboards and have been place in the environment. I'm still thinking of blimp designs. I added on unexpected asset to the background, a planet with rings. I think it will give the environment a more sci-fi feel. I'll post an image when I finish tweeking the placements and building geometry.
Tuesday, February 15, 2011
SGP Milestone Face Update
I finally back up and running with a brand spankin' new pc fully loaded. I also completed reconstructing the face and head for my character. It took quite a bit of time to get the curvature right. I still thinking of a hairstyle, I'm thinking some type of bun or a ponytail.




Thursday, February 10, 2011
Capstone Asset Milestone Update
The assets are right on schedule. I need to do some more research monorail trains. I'm leaning towards the Disneyland monorail design. Some recent additions to my asset list are lightning rods, and strangely enough cars of some sort (probably not going to add that). I'll post what I come up with later on, until then here are the the spotlight and satellite roughs.


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