Tuesday, March 29, 2011
Breaks Over
Hey guys, I'm back from break and I've got a few things to say. I'm sorry, but for the time being I going to have to put the scene and character on an indefinite hold while I start working on a different project. Project Fragment will be taking up most of my time and my website, but that doesn't mean I won't be showing off some new stuff. I should be able to post some details on the project soon. I'm also sorry to say the Star Wars Game project I was looking forward to working on was canceled before it really started. Keep an eye out, never know when I'll post something.
Saturday, March 5, 2011
Capstone Milestone Update
The environment is just about complete. I've fallen behind schedule trying to complete my character model, so the animating I wanted to do has been scrapped. Now I'm trying to complete the render and drop the poly count to around 15 to 20 thousand without taking away from the detail. The last steps will be the texture editing, lighting, and process book. It took me awhile, but I finally found my old website homepage, so I used that for the billboard ad. The next post will be the final render for Ulster.

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