Monday, August 30, 2010

Progression 3

Sorry about the late post true believers, I'm about half way done with all my with my warrior woman model. When I reach the halfway mark I'll post an image for all to see. So for now you'll have settle for these Cyclops Renders as promised.

Saturday, August 21, 2010

Progression 3

I started making final preparations for my female warrior model. I was directed to a site that literally has every body type, even fat chicks. :) If anyone is interested here's a LINK. Akira Gomi my hat bows before you, FAT CHICKS :). I also found a kick ass Wonder Woman character sheet, so I figure share the wealth, but don't know who made it.
And for my Marvel Comics brethren, you are not forgotten, here's something you might like, The Spymaster. I used this to make a low poly Cyclops character (Scott Summers not the one-eyed monster, HA innuendo) for a Torque project. If anyone is interested in seeing the low poly Cyclops model let me know, it is getting lonely out here.

Saturday, August 14, 2010

Progression 2

I revised my early "sci-fi" concept to be more fantasy themed by combining both my original character outlines described in the Progression 1. My new female character is from the warrior class and is clad in leather and plate armor. My references for this character are Paine (Final Fantasy 10-2), Urya Ishida Quincy Release costume (Bleach), Carmen99 (Gun X Sword) and various medieval armor and mage garb.

Thursday, August 12, 2010

FREE SWAG

Autodesk is giving away free 13 months subscription for full some of their programs to college students, HERE. Use your students email to register.

Tuesday, August 3, 2010

Progression 1

For this project, I chose to model a female fighter class character. My early inspirations were Rogue (X-Men 90’s cartoon), Surge (X-Men Academy X), Priscilla (Gun X Sword), and Cammy (Super Street Fighter 4). She would play the role of the informant/manager to the main character similar to the roles of Guardian Angel from Borderlands or Trish from Devil May Cry. For this characters selling point, I want her to use poison stingers as her main weapons. I like idea of using poison as a weapon because it opens up a variety of gameplay options should she become a playable character. I thought of using poison from the Jet Li film Kiss of the Dragon and inferring it to Assassin’s Creed II.


A second idea I came up with was to do a female warrior class character. My inspiration for this character type was Saber (Fate/Stay Night) and Busujima (High School of the Dead). I’m not quite sure what role she would play in a game, likely a leadership role with plenty of responsibilities. I came up with this idea while reading the High School of the Dead manga, for some reason I related it the characters from Drakengard 2 and Fate/Stay Night and thought that a character mixed and matched with knight and samurai armor would look interesting.